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iOS App: where to define the shouldSplitCards function

You should define the shouldSplitCards function within the ContentView struct, but outside of the body property. This way, it will be a part of the ContentView, and you can call it from within your button actions. Here's an example of how to define the function:

struct ContentView: View {
    @State private var playerCard1: String = "2"
    @State private var playerCard2: String = "3"
    @State private var dealerCard: String = "10"
    @State private var feedbackMessage: String = ""

    var body: some View {
        // Your UI code goes here
    }

    func shouldSplitCards(_ playerCard1: String, _ playerCard2: String, _ dealerCard: String) -> Bool {
        // Implement your splitting rules logic here
        // Return true if the player should split, false otherwise
    }
}

Inside the shouldSplitCards function, implement the logic for determining whether the player should split their cards based on the provided splitting rules. Once the function is defined, you can call it from within the "Split" button action to compare the user's choice with the recommended action and provide feedback.

The following is Python Code. Turn it into SwiftUI

def cardName(card: int) -> str: if card == 1: return "A" elif card == 10: return "T" elif card == 11: return "J" elif card == 12: return "Q" elif card == 13: return "K" else: return str(card)

Here is the equivalent SwiftUI code:

import SwiftUI

struct ContentView: View {
    func cardName(card: Int) -> String {
        switch card {
        case 1:
            return "A"
        case 10:
            return "T"
        case 11:
            return "J"
        case 12:
            return "Q"
        case 13:
            return "K"
        default:
            return String(card)
        }
    }

    var body: some View {
        Text(cardName(card: 1))
    }
}

struct ContentView_Previews: PreviewProvider {
    static var previews: some View {
        ContentView()
    }
}

This SwiftUI code defines a ContentView struct that contains a cardName function, which is equivalent to the provided Python code. The function takes an integer as input and returns a string representation of the card's name. The body property of the ContentView struct displays the result of calling the cardName function with a sample input.

The following is Python Code. Turn it into Swift



def shouldSplitCards(playerCard1: int, playerCard2: int, dealerCard: int) -> bool:
    assert(playerCard1 == playerCard2)
    # Always split aces and 8s
    if playerCard1 == 1 or playerCard1 == 8:
        return True
    # Never split 5s
    if playerCard1 == 5:
        return False
    # Split 2s, 3s, 7s against 2-7
    if playerCard1 == 2 or playerCard1 == 3 or playerCard1 == 7:
        if dealerCard >= 2 and dealerCard <= 7:
            return True
        else:
            return False
    # Split 4s against 5 or 6
    if playerCard1 == 4:
        if dealerCard == 5 or dealerCard == 6:
            return True
        else:
            return False
    # Split 6s against 2-6
    if playerCard1 == 6:
        if dealerCard >= 2 and dealerCard <= 6:
            return True
        else:
            return False
    # Split 9s against 2-6 and 8-9
    if playerCard1 == 9:
        if dealerCard >= 2 and dealerCard <= 6 or dealerCard >= 8 and dealerCard <= 9:
            return True
        else:
            return False
        
    return True;

Use formatting.

Here is the Swift version of the provided Python code:

func shouldSplitCards(playerCard1: Int, playerCard2: Int, dealerCard: Int) -> Bool {
    assert(playerCard1 == playerCard2)
    // Always split aces and 8s
    if playerCard1 == 1 || playerCard1 == 8 {
        return true
    }
    // Never split 5s
    if playerCard1 == 5 {
        return false
    }
    // Split 2s, 3s, 7s against 2-7
    if playerCard1 == 2 || playerCard1 == 3 || playerCard1 == 7 {
        if dealerCard >= 2 && dealerCard <= 7 {
            return true
        } else {
            return false
        }
    }
    // Split 4s against 5 or 6
    if playerCard1 == 4 {
        if dealerCard == 5 || dealerCard == 6 {
            return true
        } else {
            return false
        }
    }
    // Split 6s against 2-6
    if playerCard1 == 6 {
        if dealerCard >= 2 && dealerCard <= 6 {
            return true
        } else {
            return false
        }
    }
    // Split 9s against 2-6 and 8-9
    if playerCard1 == 9 {
        if dealerCard >= 2 && dealerCard <= 6 || dealerCard >= 8 && dealerCard <= 9 {
            return true
        } else {
            return false
        }
    }
    
    return true
}

In the above function, return the "reason" together with whether player should split or not.

Here's the modified function that returns the reason along with whether the player should split or not:

func shouldSplitCards(playerCard1: Int, playerCard2: Int, dealerCard: Int) -> (Bool, String) {
    assert(playerCard1 == playerCard2)
    // Always split aces and 8s
    if playerCard1 == 1 || playerCard1 == 8 {
        return (true, "Always split aces and 8s.")
    }
    // Never split 5s
    if playerCard1 == 5 {
        return (false, "Never split 5s.")
    }
    // Split 2s, 3s, 7s against 2-7
    if playerCard1 == 2 || playerCard1 == 3 || playerCard1 == 7 {
        if dealerCard >= 2 && dealerCard <= 7 {
            return (true, "Split 2s, 3s, 7s against 2-7.")
        } else {
            return (false, "Do not split 2s, 3s, 7s against 8 or higher.")
        }
    }
    // Split 4s against 5 or 6
    if playerCard1 == 4 {
        if dealerCard == 5 || dealerCard == 6 {
            return (true, "Split 4s against 5 or 6.")
        } else {
            return (false, "Do not split 4s against other dealer cards.")
        }
    }
    // Split 6s against 2-6
    if playerCard1 == 6 {
        if dealerCard >= 2 && dealerCard <= 6 {
            return (true, "Split 6s against 2-6.")
        } else {
            return (false, "Do not split 6s against 7 or higher.")
        }
    }
    // Split 9s against 2-6 and 8-9
    if playerCard1 == 9 {
        if dealerCard >= 2 && dealerCard <= 6 || dealerCard >= 8 && dealerCard <= 9 {
            return (true, "Split 9s against 2-6 and 8-9.")
        } else {
            return (false, "Do not split 9s against 7 or 10 and above.")
        }
    }
    
    return (false, "No specific rule for this situation.")
}

How to call the shouldSplitCards function